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DTSTAMP:20260704T164352Z
UID:e4f94c88-0643-4c6f-8d41-369abb0eb6e8
DTSTART:20210525T080000Z
DTEND:20210608T150000Z
DESCRIPTION:[NOTE: this course consists of 3 online sessions spread over a 
 period of 2 weeks. Please read the details below.]\n\nOverview\n\nThis cou
 rse is a follow-up to our introductory Blender course. We assume you are f
 amiliar with working with Blender and have some experience with topics suc
 h as the Blender UI\, 3D meshes\, materials\, lighting and cameras.\n\nIn 
 this course you will learn a number of advanced Blender topics:\n\n* The b
 asics of the Python API that is available in Blender. You will learn how t
 he API is structured and eventually start making some simple geometry with
  code. This can be used\, for example\, for writing custom import scripts 
 or to perform operations that you would otherwise do manually.\n\n* The no
 de-based shader editor that is used to create and edit materials. In our i
 ntroductory Blender course we did go into detail on materials\, but withou
 t describing the node-based shader networks that are the basis of material
 s. Here\, we go deeper into these node network and how to edit them.\n\n* 
 More advanced animation topics\, such as shape keys.\n\nAnother important 
 part of the course is that you will work on a visualisation based on your 
 own research or other endeavours.\n\nCourse duration\n\nThe basis of the c
 ourse is self-paced training during the two-week course period\, using cou
 rse materials that we provide. These consist of videos and exercises. Duri
 ng the course period you can work on the materials in your own pace. We pr
 ovide a Discord communication channel with the course teachers that you ca
 n use for questions and feedback during the course. We use a small number 
 of online plenary sessions spread over the indicated two-week period\, beg
 inning with an introductory webinar and two follow-up feedback sessions. T
 hese are used to discuss your projects and make sure you are able to make 
 progress.\n\nYour own project and data\n\nTo get the most out of the cours
 e we would like you to use a dataset from your work (or sample thereof) th
 at you want to use for visualisation with Blender. Alternatively\, we have
  a back-up dataset to work with\, but it most likely will originate from a
  different scientific domain than your own. So please collect some data yo
 u think would be great to make 3D visualisations of and that you are comfo
 rtable with.\n\nDuring the online sessions we would like you to present yo
 ur visualisation goals\, your data\, and your progress at making a visuali
 sation with Blender. During the interactive moments our visualisation team
  will help you further with your specific project and challenges.\n\nAll t
 he contents and more detailed information\n\nMore information will be avai
 lable soon!\nhttps://events.prace-ri.eu/event/1192/
SUMMARY:[ONLINE] Advanced topics in scientific visualization with Blender: 
 geometry\, scripts\, animation\, action! @ SURF
URL;VALUE=URI:https://events.prace-ri.eu/event/1192/
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